The problem every indie dev knows
You have an idea. It sounds great in your head. You spend weeks building it. You launch β and nobody cares.
I've been there. More than once. The worst part isn't the wasted time β it's realizing the idea was dead on arrival, and you could have known before you started.
Why "just ask people" doesn't work
The usual advice is "talk to users" or "ask friends." But friends always say "sounds cool," and you don't have users yet. You end up validating against opinions, not data.
What I do instead
I started checking real market signals before committing to any idea:
App Store reviews (especially 1-2 star) β what are users actually complaining about?
Reddit discussions β where are people frustrated and looking for alternatives?
Google search volume β are people actively searching for this?
Keyword trends β is demand growing or dying?
When all four signals point the same direction, you have something worth building.
Example: "habit tracker"
I typed "habit tracker" and found:
Thousands of negative reviews complaining about overcomplicated UIs
Reddit threads asking for "something simpler than Habitica"
40,000+ monthly searches for related keywords
Growing trend in "minimal habit tracker"
That's a validated gap β not a guess.
So I turned this process into a tool
I got tired of doing this manually, so I built RightIdea. You type an idea, and it pulls all this real data in about 30 seconds.
If the idea is wrong, nothing else matters. Get that right first.
Would love to hear how you validate ideas before building. Do you check data, or just ship and see what happens?
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